4.5

博德之门:增强版 Baldur's Gate

支持设备:

版本:2.5.17 | 3.3 GB

更新日期:2018-08-17

开发商: Overhaul Games Inc.

分享者:天桥贴膜少年 我要上传? 我要举报

固件要求:需要 iOS 8.0 或更高版本。与 iPhone、iPad 和 iPod touch 兼容。

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详细信息
  • 小编评语
    西方魔幻RPG巨制,首次加入官方中文,并支持iPhone!
  • 内容摘要

    本游戏针对平板电脑进行了优化,不推荐使用屏幕尺寸低于7英寸的手机。

    你在一片神秘疑云中被迫离家出走,发现自己陷入了剑湾冲突,战争悬于一线,即将爆发。很快你发现当中还有其他多股力量作祟,其邪恶程度远远超过你的想象。

    自1998年原版发行以来,《博德之门》已成为地下城与勇士电脑角色扮演游戏的标杆。定制英雄角色,招募勇士盟友,探索剑湾海岸,寻找冒险,利益…以及唯一的真相。

    《博德之门:增强版》包含原始版本60小时冒险,以及以下新内容:

    剑湾传奇:深度探索剑湾海岸,包括传说中的德拉戈之塔。
    黑洞:在贝罗斯的超绝舞台上与无数怪物和其他冒险家决斗。
    兄弟失落:当日魂僧拉萨德·巴希尔冲向云峰寻找他失踪的兄弟时伸出援手。
    对游戏原始版本的无数改进,包括优化的界面,动态缩放等。

    以下内容可用于应用内购买:

    霓拉和红巫师:从塞尔的红巫师魔爪下拯救狂法师霓拉。
    血流之路:与黑卫德恩·汗结盟,对在卢斯堪背叛他的人复仇。
    英雄画廊:通过《冰风谷》艺术家杰森·曼利绘制的十一幅新角色画像,重新定义您的梦幻角色。
    全新语音包进一步诠释您的角色。

    展开↓

  • 版本中的新功能
    A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes.
  • 2.4.71

    平台修复
    增加了64位支持
    增加了ipv6支持

    多人修复
    当用户在菜单中,另一个播放器打开会话时,快捷栏不再显示在UI上
    修复在库存中出现的崩溃错误,并发生区域转换
    玩家在主游戏画面中不再需要密码请求框
    所有设备都应能够连接到IPv6上的多人游戏厅
    屏幕键盘不会掩盖多人密码框

    游戏和错误修复
    章文字滚动不再延伸到背景艺术
    在右侧边栏拖动党员肖像,现在重新排序党
    您现在可以在帮助部分休息。
    修复了从保存中导入字符时出现的一个崩溃问题
    现在可以从游戏中导出保存
    修复了允许无限缩小的错误
    双击商店中的商品现在会弹出“”选择金额“”弹出
    双击一个保存现在加载保存
    双击一个世界地图目的地现在调用到所选区域的旅行

    在blog.beamdog.com上查找附加功能和错误修复的完整列表!
  • 1.3.1

    通用App:一次购买,iPad / iPhone同时享受。

    如果玩家在安装新补丁后无法进入DLC,请选择任一种主要游戏模式,选择“商店"并点击“恢复购买”

    - 现在可以在游戏中长按快速存档键来呼出存档界面
    - 导出的角色可以在博德之门2:增强版内打开
    - 战斗音乐现在会在战斗结束后正确终止
    - 战士宗派:法师杀手的描述得到了修正:法师杀手所有攻击都将导致目标累积施法失败率,而不仅只是近程攻击
    - 侦测幻象的描述得到了修正:这个法术的影响范围为30码,且只有敌对施法者会受到该法术的影响
    - 游戏不再会由于尝试加入多人联机游戏而崩溃,不管该联机游戏是否有密码
    - iPhone上现在可以通过点击左右下角的放大按钮来恢复左右侧边栏了
    - 在法术和天赋能力图标上点住并放开,便可以查阅详尽描述
    - 在购买装备界面时双击物品,会弹出设置物品交易数目的对话框
  • 1.3

    - Added support for iPhone
    - Added ""Font Size"" to Graphics Options (changing this during play will empty the combat log)
    - While viewing a mage's Spellbook screen, players can now switch to a priest character and the game will immediately switch to the Priest Spells screen (and vice versa)
    - Spell scrolls that can be written into a spellbook for the current character now display a green-tinted overlay
    - Non-friendly NPCs that are Blinded will no longer stand still; they will wander aimlessly until they are close enough to see someone worth attacking
    - Drizzt is now properly equipped with his scimitars, and has been recolored to match his description in the books
    - All golems in the game now possess appropriate immunities to Poison, Charm, Hold, Fear, Sleep, and Backstab
    - Luck spell no longer erases character's weapon proficiencies
    - Improvements to Chinese, Korean, Japanese, Polish, and Turkish languages
    - Hundreds of general gameplay improvements
  • 1.2

    * Newly Enhanced User Interface
    * New unique default colors for every race and class during character creation
    * Cross-platform Multiplayer Match-Making (Beta)
    * Custom portraits now only require a large portrait and will scale and resize from resolutions up to 1024
    * Spellcasters can now select the same spell to be memorized more than once during character creation
    * New, sharper fonts
    * Locked containers will now highlight green for thieves
    * Movies now offer subtitles (change this option in the Language screen)
    * Rasaad's kit changed to Sun Soul Monk
    * Shadowdancer kit rebalanced
    * New Language support for: Italian, Polish, Czech, Brazilian Portuguese, French, Spanish
    * Dual-class characters now receive the correct number of hit points when imported
    * Arriving on the east side of an area now correctly places the party at the edge of the map
    * Spells that can be written into the mage’s spellbook now display a green overlay
    * User journal entries created during multiplayer no longer appear as invalid strings when created
    * Characters that deplete a stack of ammunition will now automatically switch to the next stack if one is available
    * The game no longer remains paused after resting (this prevents duplicate spawns from appearing in towns or other areas where rest is interrupted)
  • 1.0.3

    Five new class kits: Dwarven Defender, Shadowdancer, Dragon Disciple, Dark Moon Monk and Sun Soul Monk
    Item charges now displayed inside the inventory
    Auto-pause enabled on map screen
    Items appear over character portraits when used
    Store items which the player can't afford are greyed out
    Players able to raise each other at temples (Multiplayer)
    Journal entries may now be edited
    Notes may now be copied to the journal
    Various minor UI fixes
  • 1.0.2012

    *Crash Fixes
    Improved multiplayer stability
    Fixed Black Pits sword crash
    *Features
    Damage notifications change colour depending on type of damage done
    Option to turn off coloured player circles (enables original green circles)
    Added roll total to ability screen when creating a new character
    Elven Chain Mail now obtainable
    Yeslick may rejoin the party in Jopalin's Tavern
    Black Lily purchases stolen goods
    UI improvements
    *Bug Fixes
    Resolved random respawns occurring too often
    Stat modifications for unidentified items now appear
    Issue with Baeloth not returning solved (Black Pits)
    Bounty Hunter class gains proper skill points
    Eldoth and Skie removing and joining problem solved
    Officer Vai will only purchase bandit scalps
    Scroll case capacity increased
    Improved chatbar (Multiplayer)
    Fixed Yeslick infinite dialogue loop
    Lothander and Marek's antidote will never vanish
    Drizzt doesn't run away from gnoll battle
    Shapeshifted spider no longer held in webs
    Archers and Druids may now equip Ankheg Plate Mail
    Characters respond appropriately during Obe's Combat tutorial
    Charmed NPCs will give the player their promised gifts
    Cat familiar now has an attack
    Imp familiar polymorphing to orge and back works
    Wand of Polymorphing's range has been increased
    Improved Aldeth's Merchant League quest
    Simmeon now gives XP
    Some weapons not flagged as magical now are
    Resolved issue with Kivan leaving the party
    Characters with strength less than 5 are now able to complete the tutorial
    Monks now able to complete the tutorial
    Music restored to the Friendly Arm Inn
    Issues with Elkart's ransom money have been resolved
    Tersus will turn hostile if robbed
    Tiax now properly summons Ghasts
    Tiber will take his brother's body
    Quiver/Case of Plenty now give proper damage bonus
    Issue with Ring of Free Action not properly effecting mobility
    Emerson no longer constantly updates player's journal
    Imoen responds correctly to changes in reputation
    Removed intelligence limit on certain miscellaneous items
    Sorcerous Sundries accessible without force selling of nymph hair
    Added an auto-save right before the opening cutscene (Black Pits)
    Adoy's area is now correctly placed/coloured on map
    Ambient noises can now be heard in Adoy's Enclave
    Contagion spell now casts properly
    Fixed Branwen refusing to join party when declined at first
    Wizard Slayer and Beastmaster class have more weapon restrictions
    Problem with Scar's character model dissapearing fixed
    Increased text size of weight allowed in inventory
    Dorn's starting XP and HP have been increased
    Fixed exploit allowing Dorn to receive THAC0 bonus
    Fixed exploit with Single-Weapon Style
    Looping dialogue with Neera after Meklin encounter fixed
    Spawning issue with Neera's initial encounter
    World's Edge now glows
    Longbow +2 and Composite Longbow +2 now give proper damage
    All slings not usable by Kensai and Cavalier
    Balanced certain pre-generated character's proficiency distribution
    Fixed issue with some items not needing to be identified
    Monks and Kensai are no longer able to equip shields
    Prism and Greywolf's voiced lines added
    Chaos Shield now has description when cast
    Ring of Acuity/Captive Audience no longer equip-able by Monk
    Treacle's gender no longer in question (Black Pits)
    Travelling to other areas in Archaeological Site touched up
    Fixed Enchanted Weapon Enchantment/Charm
    Fixed issue with certain items playing the incorrect sound
    The Vampires Revenge now has the correct effects
    Tenya dialogue issues have been corrected
    Bassilus's voiced line now plays
    Issue with certain classes wearing armor
  • 1.0.2007

    Build 2009 - iPad Launch version
    Thanks for all the feedback, we're getting close on a new build with a lot of the fixes you've asked for.
  • 1.0

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