An epic adventure through a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.)*** Rock Paper Shotgun best RPG of 2016 ***"Sorcery! 3 is unlike anything you’ve ever played. Its mix of puzzle-solving, combat, and choose-your-own-adventure stylings have created a unique form of entertainment that I cannot wait to get back into" - Pocket Tactics, 5/5"An amazing adventure... easily the biggest and most satisfying gamebook ever released on iOS" - TouchArcade, 5/5"[One] of 2015’s best iPhone games", TIME magazine"This dragon-centric chapter of Sorcery! 3 does a fantastic job of keeping things dynamic and interesting, and better yet, its new puzzle-like aspect gives it the kind of magical, surprise-filled, combat-related fun fantasy fans live for." - Examiner.com, 5/5"Sorcery! 3 demonstrates just how wonderful interactive fiction can be." - 148apps+ Explore everywhere - move freely through the world, any way you want, creating your own unique story+ New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two+ Thousands of choices - all are remembered, and shape your adventure+ Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson+ Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents+ New spells to discover and new magic to master+ Five Gods, all with different quirks and powers+ Start your adventure here, or load your characters and choices from Part 2+ New music from "80 Days" composer Laurence Chapman+ Two new 3D hand-drawn maps to explore by Mike Schley"A seminal moment in interactive fiction" - Gamezebo"A vast and engaging third chapter that expands brilliantly on the first two" - PocketGamer (Gold award)The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours.From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same.Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone). Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions. Praise for the Sorcery! series:* "I love this app... better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics* Top 20 Mobile Game of 2013, Touch Arcade* Top 25 Mobile Game of 2013 Gamezebo* Gold Award, Pocket Gamer* "Some of 2013's best interactive storytelling" - IGN* "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku
An epic adventure in a city of thieves, traps, and magic. Begin your adventure here! (Part 1 not required.)*** Rock Paper Shotgun's best RPG of 2016 ***"Another spectacular rendition of classic interactive fiction" - (Kotaku)"Fantastic, and you should buy it" - 5/5 (Gamezebo)"Bigger, better, stronger" - 4.5/5, Editor's Choice (148Apps)Top 20 Mobile Game of 2013, Touch ArcadeTop 25 Mobile Game of 2013, Gamezebo"I love this app... It’s better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction Game of the Year (Pocket Tactics)"With a seemingly endless number of outcomes, Sorcery 2 offers hours upon hours of gameplay... one of the best games of 2013, and adventure fans, you can't afford to miss it" - 5/5 (Examiner.com)Dare you journey into the Kharé: the Cityport of Traps, a town of thieves and murderers on the brink of destruction?+ Fully interactive story written on fly around on your actions and choices+ Plot your own path down every street of the hand-drawn 3D city map+ Go down into the sewers, aboard ship, or inside buildings with new interior maps+ 3D spell-casting system: cast over 48 spells, with weird and wonderful story-changing effects+ New gambling game: can you outwit the citizens of Kharé at Swindlestones?+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson+ Over thirty different monsters to fight with our unique strategic combat + More than double the content of Part 1: over 300,000 words, with 10,000 choices, and every one is remembered+ Play as a male or female hero+ Start your adventure from here - or load your characters from Part 1"A terrific adventure - one fraught with danger, rich in atmosphere, and pleasingly flexible in terms of how you shape its twisting, twisted narrative" - 8/10 (Pocket Gamer)"Wonderful for genre fans and novices alike" - 4.5/5 (TouchArcade)"An excellent experience" - 90% (4Players.de)Kharé is brimming with things to do and creatures to meet. Visit the Festival of Thieves, battle a ghost, escape from slavers, gamble your fortune at the Halls of Vlada, drink at the tavern, worship strange Gods, and much much more. Will you uncover the secrets of the city, overthrow the Council, destroy an invading army, or leave Kharé to burn?From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone), and designed and adapted by inkle, the app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do. In combat, the action is described on the fly based on how you play. Featuring original illustrations by John Blanche and maps by Mike Schley (Wizards of the Coast)."Kharé: Cityport of Traps" is Part 2 of 4. Part 1 is out now and Part 3, "The Seven Serpents", is coming later this year. (But while you wait, check out our new game, 80 DAYS.)
An epic four-part adventure through a land of monsters, traps, and magic. Start your story here!*** Rock Paper Shotgun Best RPG of 2016 ***"You should choose to own this adventure" -- Eurogamer"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku"This is some of 2013′s best interactive storytelling" -- IGN UK"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)"Incredibly impressed" -- Touch ArcadeTop 10 Best Mobile Games of 2013, Mashable.comTop 20 of 2013, Touch ArcadeTop 25 of 2013, Gamezebo+ Plot your own journey across a hand-drawn 3D world map+ Fully interactive story, with 1000s of choices+ The story is rewritten on the fly based on how you play+ Unique touch-based sword-duelling, with procedurally-generated descriptions of the action+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson+ Outwit monsters by learning their weaknesses and tells+ 48 magic spells to master, with weird and wonderful effects that change the story"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire an iOS device" - Just Press StartFrom legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before.The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play. Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country). "The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).
** Winner of Apple Design Award 2014 **
A surreal thriller in which the written word is your map, as well as your narrator.
DEVICE 6 plays with the conventions of games and literature, entwines story with geography and blends puzzle and novella, to draw players into an intriguing mystery of technology and neuroscience.
Anna wakes up in a castle on a remote island, with little recollection of how she got there. All she remembers is an unusually unpleasant doll.
Why are there two identical castles on the island? Who is the mysterious man in the bowler hat? And above all, what is the purpose of the tests Anna is put through?
Read, listen and peek into three-dimensional photographs to solve the bizarre mysteries of DEVICE 6.
"DEVICE 6 is designed to linger in the mind long after the last code has been cracked and the last sentence read. Spy stories - even traditional ones - often haunt their readers'''' dreams once they''''ve been completed. It''''s only appropriate, really. Is that a final full-stop or a microdot? Is this the end of the affair or an invitation to go deeper?"
Eurogamer - 9/10
"In using its text both as narrative and as geography – and through its impressively restrained use of illustration and sound – it generates an almost unrivalled sense of place. It isn’t embarrassed to allow Device 6 to be a game when it needs to be, and yet it knows precisely when to let the story take over. The result is a sharp, striking mystery that is at once provocative, extraordinarily stylish and altogether essential"
EDGE - 9/10
"In turning a text adventure into a world map, Simogo has resurrected a long-dead genre with style and confidence. Great presentation and brilliant puzzles complete a stellar package"
Pocketgamer – 9/10
"Ever exceeding expectations, the developer has followed up one of 2013′s highlights with another title that can be classed as such. With a compelling story that keeps you guessing, and a pin-point utilisation of the platform, Device 6 is an accomplishment in games design, mobile or otherwise"
God is a Geek - 9/10
"DEVICE 6 not only explores the boundaries of narrative storytelling, it also demonstrates the creative potential of touchscreen gaming"
Appspy – 5/5
"Simogo’s doing something few others are doing, and it’s wonderful that someone is both providing great experiences and testing the limits of interactive media"
148apps - 5/5
"An ingenious slice of puzzling adventure that''''s as imaginative as it is stylish"
Modojo - 4.5/5
ON SALE FOR A LIMITED TIME - To celebrate the release of Episode 3.“iOS adventuring at its best” - TouchArcade"Over a million downloads of the Forever Lost series, that many players can't be wrong!" - Glitch GamesAwaking in a mind you don’t know to a world you can’t remember. Surrounded by things that can’t be real, haunted by experiences long forgotten.Questions racing through your mind. Is this a waking nightmare or a half-forgotten dream? Who are you? Where are you? How long have you been here and how do you escape?The answers are somewhere, but where? In the world you have found yourself trapped in or your own mind?You have to move on, you have to discover the truth. You have to escape!Features:• Inspired by classic 2D point’n’click adventure games and modern culture!• Amazing visuals that are ‘drenched in atmosphere’.• In game camera so you can take photos of all the clues and rooms you find.• Plenty of items to collect and ‘fiendishly clever’ puzzles to solve!• Beautiful soundtrack perfectly suited to this eerie and haunting world.• A full hint guide that keeps track of your accomplishments to make sure you never get stuck.• Auto-save feature, never lose your progress again!Quotes:• “iOS adventuring at its best” - TouchArcade• "It's a bit like The Room, only with more rooms." - Pocket Gamer• "Creepy, Welcomely Old-Fashioned iPhone Adventure Game" - KotakuFacebook & Twitter:www.facebook.com/ForeverLostGame www.twitter.com/ForeverLostGameNewsletter & Future Game Releases:www.glitchgames.co.uk/newsletter
Max Payne, the award-winning title is now available for iOS.
A fugitive undercover cop framed for murder, hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win. Max Payne is a relentless story-driven game about a man on the edge, fighting to clear his name while struggling to uncover the truth about his slain family amongst a myriad of plot-twists.
The groundbreaking original cinematic action-shooter, Max Payne introduced the concept of Bullet Time® in videogames. Through its stylish slow-motion gunplay combined with a dark and twisted story, Max Payne redefined the action-shooter genre.
Max Payne is supported on iPhone 3GS, iPhone 4, iPhone 4S, iPod Touch 4, iPad 1, iPad 2, the new iPad.
• Max Payne''''s signature slow motion gunplay, Bullet Time®
• Stunningly sharp, HD quality resolution and textures
• Retina supported resolution for the new iPad
• Gameplay tailored for touch screen devices
• Highly customizable controls
• Multiple aiming modes
• Rockstar Games Social Club integration to track stats, unlock cheats and more*
*Rockstar Games Social Club supported on the iPhone4, iPhone 4S, iPad 2 and the new iPad only. Cheats are still accessible on older devices.
For those using the "Skip to Level" cheat, we recommend that you have weapons in your inventory; as you will start a new level with your current weapon set.
Languages Supported: English, French, Italian, German, Spanish, Russian and Japanese.
Mobile Version developed by War Drum Studios
Find out more:
"A beautiful masterpiece", "inventive, moving and unrelentingly funny", "a deft statement on games and how we play them" - Little Inferno is an unordinary game, filled with surprise and wonder, and even better the less you know about it before playing!Congratulations on your new Little Inferno Entertainment Fireplace! Throw your toys into your fire, and play with them as they burn. Stay warm in there. It's getting cold outside!Burn flaming logs, screaming robots, credit cards, batteries, exploding fish, unstable nuclear devices, and tiny galaxies. An adventure that takes place almost entirely in front of a fireplace - about looking up up up out of the chimney, and the cold world just on the other side of the wall.* From the creators of World of Goo and Henry Hatsworth in the Puzzling Adventure* Multiple nominee in the Independent Games Festival for the Grand Prize, Nuovo Award, and Technical Excellence, with honorable mentions in Best Design and Best Audio* 100% indie - made by 3 guys, no office, no publishers, no funding* IAP Free - no spam, upselling, ads, of any sort. Just the game. Short, polished, perfeccct as possible.* Soundtrack available free on our website.* Play in English, Spanish, French, Dutch, German, or Brazilian Portuguese. Updates for Italian coming soon. Thank you to our volunteer translators!
*** Apple's Best of 2012 Hidden Gems ***Nihilumbra4S，iPhone4，5，的iPod Touch4和iPad兼容。有被下载了一个Wi-Fi连接。探索美丽的世界Nihilumbra加入他的冒险找到自己，而试图逃离他不可避免的诅咒出生。出生从绝对虚无虚空。但不知何故，他分离自己从黑色的空虚，并出现在世界。这是他漫长的奥德赛开始，他将学习如何使用他周围的颜色，以获得强大的能力和改造世界。然而，他的经验来了高昂的代价。虚空必须是一个。它旨在回收他将永远不会停止追逐他，沿途摧毁一切在其路径中。为了生存，出生将有来谴责他走到它的必然闭塞无效地球...特点：超过10小时的游戏。“老学校”的灵感来自于经典的游戏可玩性，但重新设计的触觉设备。能够改变地面物理使用五种不同的颜色。使用五个世界为你的画布，将他们按自己的意愿。两种不同的控制方案：经典按钮或倾斜传感器。电影原声大碟由阿尔瓦罗·拉富恩特。推荐的耳机。解开完成的游戏惊喜。可玩放心。